Note that you can only have one at a time. To uninstall, simply remove that file from your folder.
This mod changes some crosshair in the game to someĬrosshairs used in well known sci-fi movies.Ģ - Batman 1989 (Batwing targeting reticule)ģ - Flash Gordon (Ming's targeting Earth)
More detailed description can be found in the ZIP package where all the necessary information is written and the credits for the mod authors take place!Ĭopy the swjkja_baromallatszinkron_v1_1.pk3 file into your game's BASE folder! Some of the core features include: 100% Hungarian text for your game design additions, menu, hud, chat icon, additional character models, new singleplayer menu music and more minor or major expansions which are all contained in the swjkja_baromallatszinkron_v1_1.pk3.
It's important to note that this is a Hungarian mod which has additional mods in use too.
This mod contains the Star Wars Jedi Knight Jedi Academy's full parody dub which gives a way to play the game in Hungarian. Másold be az swjkja_baromallatszinkron_v1_1.pk3 fájlt a játékod BASE mappájába!Ĭ:\\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base Részletesebb leírás a ZIP csomagban található, melyben minden érdemleges információ fel van tüntetve!
Többek között említendő hogy a játékod 100% magyar szövegeket fog tartalmazni, külső igénybe vett módok terén dizájnosabb kiegészítések menü, hud, chat ikon, egyéb karaktermodellek, új egyjátékos mód menü zene és egyéb kisebb-nagyobb kiegészítéseket, amit az swjkja_baromallatszinkron_v1_1.pk3 tartalmaz. Fontos megemlíteni, hogy ez egy teljes körű magyar mód, amit külső módokkal is bővítettünk. Stull looking for a fix but you try /clear or changing language to English then back to Japanese.ĭubby, HiddenSpy, BI_uNT, Saito Hajime, TriForce, PadatwoĮz a mód tartalmazza a Star Wars Jedi Knight Jedi Academy teljes körű magyar paródia változatos szinkronját, így lehetőséget nyílik a játékot magyar szinkronnal játszani. In game type /exec configname.cfgĪn example cfg will be bundled in the zip file! cfg but change encoding to Japanese Shift-JIS before adding the japanese characters then save.
To have Japanese names or Japanese in chat. To enable go into Setup then Sound and Change Text to nihongo (will be in kanji) Japanese Patch/Overhaul mod for Jedi Academy ::JEDI:: for the hosting that provides said maps. shader file that is loaded before both maps. This file combines the instructions found in both. The second shader file has important directives that influence transparency and appearance of textures in rannon_praxeum. Because the two maps have the same shader file (je_sehkola.shader), only the first is loaded while the second is ignored. That's why this file is prefixed with 'z'.īetween the two maps, 'rannon_settlement_v3' is loaded first. Most of you know that JKA loads files in reverse-alphabetical order. It's worth noting that the maps in question, as of now, are not available on JKHub. pk3 in your GameData/base folder and enjoy! Two RP maps by Sekhola (rannon_praxeum and rannon_settlement_v3) have a shader conflict that makes rannon_praxeum look less-than-perfect. Hello everyone! JLH here, and I bring another fix.